Since I am working with Harry Day in terms of graphic design I probably won’t have much to show off until the game is well under way. After all, I’d hate to have to tell him that a piece of work he did for me is no longer useful because my plans have changed.
“Harry, I really appreciate that 12 minute long sequence in which the hordes of flaming zombies travel through time and assassinate Hitler, but I think I’ve decided that I’ll need a ferris wheel to spin out of control into an orphanage instead.” That’s a good way to lose my artist.
So I won’t be asking Harry for anything (apart from a walk-cycle and maybe a title card or something) until my game design process is essentially finished. Which means it might be hard for anyone to believe I’m working on the game at all.
Hence the following:
This is also why I’m not doing my own art.
There. It’s started. See? No major spoilers there (though, if you could decipher it, which you can’t, there would be a whole lotta teasers), and it’s evidence that I’ve devoted one side of a sheet of notebook paper to the game so far. Which might not sound like a lot, but how much have YOU devoted to the game?
Yeah. Yeah, I thought so.
Also, I’m still looking for voice actors. I’m going to cast them sooner than I had originally planned…mainly because I really, really, really need to be sure I can find a good Larry. So even if you yourself are not interested/able/talented enough to contribute, please tell your friends and see if we can’t make a great casting choice together.
I’ve got big things planned for this game. Stay tuned.

What can you say about the plot and the graphics?
By: Cyrus on November 6, 2008
at 1:31 pm
My artist and I have discussed ideas for the graphics, but rather than spoil the approach we are taking, I’ll just post up samples of his work when I get them. He’ll probably make me a title card and a few backgrounds before the game is too far underway, so expect some of that before long.
Regarding the plot…well, I’m saving that for a future post. I can’t give away much before people play the game, but certainly there’s enough to tease you with.
By: Philip J on November 6, 2008
at 6:12 pm